All Archer and Rifle units now deal 0.75x vs AbstractCoyoteMan (changed from xpCoyoteMan) so that they properly damage Chimu Runners and other similar Shock Infantry.
‘Finish Hackapell’ Mercenary replaced with a new ‘British Harqubusier’ which is similar, but also has a ranged attack similar to the Hakkapelit costs 330c Cards and Improvements which delivered Hackapells adjusted accordingly.
A New Mapuche unit can be trained when allied to the Mapuche is a ranged bolas warrior who can snare enemies from range Native Treaties updated accordingly (now delivers 2 Ironwoods and 1 Bolas Riders).
Inca minor natives removed from all maps where they were previously present and replaced with Mapuche natives instead (except on “Andes – Upper” where the Inca play an important role in the ‘ Treaty’ game mode).
With their addition to the game, a lot of existing cards, units and techs have been revised to welcome the new additions and improve interplay with the existing content! Related changes to existing content to accommodate Inca & Sweden The Inca & the Swedes are new playable civilizations exclusive to Age of Empires III: Definitive Edition.
Supremacy, Treaty and Deathmatch Balance Changes.
Definitive Improvements to Native Warriors.
Definitive Adjustments to ‘Lackluster’ Cards and Units.
Added Premade Decks and ‘Copy’ Deck Button.
Light Infantry (‘Coyote Runner’ style units) renamed to Shock Infantry.
Information Such as Gather Rates and Rate of Fire are Now Displayed on the UI.
Greatly Expanded Legacy Hotkeys and added ‘Grid Layout’ Keybindings.
Added a New ‘Grenade Launchers’ Card for Grenadiers.
Grenadier Rebalanced and Firing Animation Reworked.
Authentic and Respectful Native American and First Nations Representation.
Balance & Gameplay changes Age of Empires III: Definitive Edition